Advanced Mix Techniques 4 Production Seminar TUTORiAL

Advanced Mix Techniques 4 Production TUTORiAL

mp4 + subs | 1 GB

Filmed at Studios La Fabrique in France, this in-depth series uncovers a number of innovative mix techniques used regularly by Dave Pensado and Jaycen Joshua. While the majority comprises discussion and demonstration by Jaycen, there are many moments of insight into Dave’s approach too. The engineers reminisce on their time working as a team and the learning curves they went through.

Joshua plays excerpts of some of their favorite-sounding records by Nine Inch Nails, Blackstreet, The Roots, Busta Rhymes, and more. Upon critical listening, the pair comment on what they love about the mixes and why they’re a benchmark for their own aspirations. Jaycen opens multiple Pro Tools sessions to show his work on projects by Ed Sheeran, Poo Bear, Juanes ft. Sebastián Yatra, and Meek Mill ft. Drake. He goes into great detail on handling gain structure in a way that enables maximum perceived loudness and punchy transients without audible distortion.

You’ll see how he uses a variety of tools including stereo imagers, dynamic equalisers, multi-band compressors, harmonic enhancers, reverbs, and delays. This is a gold mine of information packed into a couple of hours!

Part 1
26 min
Mix analyses, dry energy, cleanliness, transients vs. loudness, front-to-back panning, Fletcher Munson curve

Part 2
23 min
Gain structure, low end reference, frequency masking, pre-delay, stereo spreading, summing, multi-band compression

Part 3
26 min
Low end consistency, side-chaining, dynamic EQ, transformer tracks, white noise, odd & even harmonics

Part 4
18 min
Vocal effects, section-based treatment, spreading a mono signal, adding variation to loops, band saturation

Part 5
26 min
Conserving voltage, filtering, kick drum sustain, loudness before mix buss, tracking signal chain, vocal space

Part 6
26 min
EQ types, taming harshness, phase cancellation, automating parallel compression, tape emulation, mix chain

Part 7
23 min
Headroom for mastering, checking for distortion, RMS level, vocal chains & effects, artefacts, adding air


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